Come hear from the instructors of our 10-week VR Development with Unity Course and explore the program. In this session you will receive a brief overview of the program and syllabus, hear about instructor's backgrounds, and learn what you will be able to create by the end of the course. You'll also be able to take part in a free 2-hour trial class with the instructors! Whether you’re exploring a career in VR, want to prototype an idea or just want to explore the course, this session will give you insight into the Upload EDU learning style and our programs.
Upload SF 1535 Mission Street San Francisco, CA 94103
Chad Lonberger is Head of Product at Modetwo, an Innovation Management firm, where he helps companies harness emerging technology to create products people love. For the last 14 years he has specialized in rapid prototyping, experience design, and product management. He created the Core Compulsion Model, a framework used to identify unmet market needs and build hyper-growth products. Chad has been responsible of training teams, facilitating innovation workshops, and helped drive multiple startups to successful exists. To date, he has worked on products used by 60m people globally, continuing $2b in revenue to his clients. For the last 2 years, Chad has focussed exclusively on VR/AR as a medium to create powerful experiences that solve problems sin mental health, training simulation, and content creation. He is a Certified unity Developer, Upload resident, and a graduate of Upload’s 10-week full-time VR Academy. A reel of recent VR/AR concepts Chad has worked on can be found here: http://bit.ly/VRPrototypes
Andy is a Unity Developer with a background in Data Science, and passion for Teaching. He discovered his love for virtual reality through Upload and was a student in Upload’s VR Development with Unity course. He received a Bachelor of Arts in Physics from Pitzer College. During his time in undergrad, he received multiple fellowships focussing on analyzing dMRI brain scans from Alzheimer’s patients and modeling vibration data from Black Widow spider webs. Andy is most excited about teaching physics with VR, and loves building content for Physics and Calculus students. VR’s ultimate potential lies in its ability to make abstract concepts tangible; he is very excited to be apart of the VR education revolution!